Papers

32

Total Citations

1,013

H-Index

15

About

Balakumar Sundaralingam is a leading robotics researcher whose work sits at the intersection of robot manipulation, deep learning, and motion planning. His research has made transformative contributions to how robots perceive, grasp, and manipulate objects — both rigid and deformable — with particular emphasis on bridging the gap between simulation and real-world deployment. His most cited work, "Deep Object Pose Estimation for Semantic Robotic Grasping" (2018, 283 citations), demonstrated how synthetic training data could be leveraged to achieve robust real-world grasping performance. This sim-to-real theme continues through "DeXtreme" (2023), which showcases agile dexterous in-hand manipulation transferred from simulation using deep reinforcement learning. His 2023 paper "CuRobo" introduced parallelized GPU-accelerated motion planning, offering a highly practical tool for the robotics community. Sundaralingam has also advanced multi-fingered grasp planning through probabilistic and differentiable deep network approaches, and contributed foundational benchmarking methodology for in-hand manipulation evaluation. His body of work — spanning trajectory optimization, natural language-guided planning, and deformable object grasping — reflects a researcher consistently pushing the boundaries of dexterous robotic manipulation toward real-world applicability.

Research Focus

Key Achievements

15
H-Index
32
Papers
1,013
Total Citations
32
Avg Citations/Paper
🏆 Most Cited Paper
Deep Object Pose Estimation for Semantic Robotic Grasping of Household\n Objects
283 citations · 2018
📈 Most Prolific Year: 2022 (9 Papers)
🤝 Key Collaborators: 84
🏛 Institutions: University of Utah, Nvidia (United States), Georgia Institute of Technology

Top Papers

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago