Ronan Boulic
Papers
5
Total Citations
120
H-Index
4
About
Ronan Boulic’s research bridges robotics, biomechanics, and computer animation to create more lifelike and controllable virtual humans and robots. His key contributions center on the modeling and control of articulated chains, particularly the center of mass—a critical problem for bipedal walking machines and human biomechanics alike. His 1998 paper on this topic, with 26 citations, remains foundational for synthesizing stable locomotion. Boulic also advanced the realism of virtual mannequins with his “Progressive Clamping” method (2007, 25 citations), which dynamically models joint limits to prevent unnatural motion. Earlier, his multi-sensor approach for grasping and 3D interaction (1995, 54 citations) pioneered intuitive interfaces for virtual environments, while his work on integrating age attributes into locomotion (2003, 12 citations) added nuanced realism to synthetic actors. By addressing body expression in virtual reality (2003, 3 citations), Boulic explored how body actions can control avatars in games and robotics. His work has been widely cited across domains, demonstrating lasting impact on how researchers and developers animate and control complex articulated systems.
Research Focus
Key Achievements
Top Papers
- 1A Multi-sensor Approach for Grasping and 3D Interaction54 citations · 1995
- 2On the Computation and Control of the Mass Center of Articulated Chains26 citations · 1998
- 3Progressive Clamping25 citations · 2007
- 4Integrating Age Attributes to Virtual Human Locomotion12 citations · 2003
- 5Body expression in virtual environments3 citations · 2003