Ronan Boulic

École Polytechnique Fédérale de Lausanne

Papers

5

Total Citations

120

H-Index

4

About

Ronan Boulic’s research bridges robotics, biomechanics, and computer animation to create more lifelike and controllable virtual humans and robots. His key contributions center on the modeling and control of articulated chains, particularly the center of mass—a critical problem for bipedal walking machines and human biomechanics alike. His 1998 paper on this topic, with 26 citations, remains foundational for synthesizing stable locomotion. Boulic also advanced the realism of virtual mannequins with his “Progressive Clamping” method (2007, 25 citations), which dynamically models joint limits to prevent unnatural motion. Earlier, his multi-sensor approach for grasping and 3D interaction (1995, 54 citations) pioneered intuitive interfaces for virtual environments, while his work on integrating age attributes into locomotion (2003, 12 citations) added nuanced realism to synthetic actors. By addressing body expression in virtual reality (2003, 3 citations), Boulic explored how body actions can control avatars in games and robotics. His work has been widely cited across domains, demonstrating lasting impact on how researchers and developers animate and control complex articulated systems.

Research Focus

Key Achievements

4
H-Index
5
Papers
120
Total Citations
24
Avg Citations/Paper
🏆 Most Cited Paper
A Multi-sensor Approach for Grasping and 3D Interaction
54 citations · 1995
📈 Most Prolific Year: 2003 (2 Papers)
🤝 Key Collaborators: 7
🏛 Institutions: École Polytechnique Fédérale de Lausanne

Top Papers

  1. 1
  2. 2
  3. 3
    Progressive Clamping
    25 citations · 2007
  4. 4
  5. 5

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago