Kick-motion Training with DQN in AI Soccer Environment
Bumgeun Park, Jihui Lee, Taeyoung Kim, Dongsoo Har
- 发表年份
- 2022
- 访问权限
- 开放获取
摘要
This paper presents a technique to train a robot to perform kick-motion in AI soccer by using reinforcement learning (RL). In RL, an agent interacts with an environment and learns to choose an action in a state at each step. When training RL algorithms, a problem called the curse of dimensionality (COD) can occur if the dimension of the state is high and the number of training data is low. The COD often causes degraded performance of RL models. In the situation of the robot kicking the ball, as the ball approaches the robot, the robot chooses the action based on the information obtained from the soccer field. In order not to suffer COD, the training data, which are experiences in the case of RL, should be collected evenly from all areas of the soccer field over (theoretically infinite) time. In this paper, we attempt to use the relative coordinate system (RCS) as the state for training kick-motion of robot agent, instead of using the absolute coordinate system (ACS). Using the RCS eliminates the necessity for the agent to know all the (state) information of entire soccer field and reduces the dimension of the state that the agent needs to know to perform kick-motion, and consequently alleviates COD. The training based on the RCS is performed with the widely used Deep Q-network (DQN) and tested in the AI Soccer environment implemented with Webots simulation software.
关键词
相关论文
面向学习与规划的并行可微可达性:具有认证神经动力学与控制器的系统
Keyi Shen, Glen Chou
2026
人工智能增强的智能焊接岛:基础模型革新制造业
Xiwei Wu, Wei Wu, Qiqi Chen 等 9 位作者
Robotics and Computer-Integrated Manufacturing · 2026
基于深度强化学习和动态图神经网络的多任务机器人调度代理
Hedi Boukamcha, Anas Neumann, Monia Rekik 等 6 位作者
Robotics and Computer-Integrated Manufacturing · 2026
基于微调与AAS增强检索的LLM驱动自动化DFA评估
Jiaxin Liu, Xiaofeng Zhou, Suyang Yu 等 8 位作者
Robotics and Computer-Integrated Manufacturing · 2026