Anders Ahlstrand

Lund University

Papers

2

Total Citations

6

H-Index

2

About

Anders Ahlstrand is a robotics researcher whose work bridges computer vision and autonomous manipulation, best known for developing a pioneering system that enables a robot to play Scrabble using real-time visual feedback. His key research areas include robotic perception, visual servoing, and human-robot interaction. Ahlstrand’s major contribution lies in demonstrating how a robot can autonomously detect, track, and interact with physical game pieces—integrating a camera-based vision system with a robotic arm to identify cube positions and generate strategic moves. Though his most-cited papers, "A Robot Playing Scrabble Using Visual Feedback" (1999, 2000), have modest citation counts, they represent an early, creative application of visual feedback in robotics, showcasing the potential for robots to engage in complex, real-world tasks beyond industrial automation. This work stands as a notable achievement in applied robotics, inspiring later research in interactive and game-playing systems. Ahlstrand’s efforts highlight the importance of merging sensing and action, offering a tangible example of how robots can learn to perceive and manipulate their environment in playful, human-centric contexts.

Research Focus

Key Achievements

2
H-Index
2
Papers
6
Total Citations
3
Avg Citations/Paper
🏆 Most Cited Paper
A Robot Playing Scrabble Using Visual Feedback
4 citations · 2000
📈 Most Prolific Year: 2000 (1 Papers)
🤝 Key Collaborators: 6
🏛 Institutions: Lund University

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
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