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Reactive Stepping for Humanoid Robots using Reinforcement Learning: Application to Standing Push Recovery on the Exoskeleton Atalante

Alexis Duburcq, Fabian Schramm, Guilhem Boéris, Nicolas Bredèche, Yann Chevaleyre

Year
2022
Citations
15

Abstract

State-of-the-art reinforcement learning is now able to learn versatile locomotion, balancing and push-recovery capabilities for bipedal robots in simulation. Yet, the reality gap has mostly been overlooked and the simulated results hardly transfer to real hardware. Either it is unsuccessful in practice because the physics is over-simplified and hardware limitations are ignored, or regularity is not guaranteed, and unexpected hazardous motions can occur. This paper presents a reinforcement learning framework capable of learning ro-bust standing push recovery for bipedal robots that smoothly transfer to reality, providing only instantaneous proprioceptive observations. By combining original termination conditions and policy smoothness conditioning, we achieve stable learning, sim-to-real transfer and safety using a policy without memory nor explicit history. Reward engineering is then used to give insights into how to keep balance. We demonstrate its performance in reality on the lower-limb medical exoskeleton Atalante.

Keywords

Reinforcement learningRobotExoskeletonHumanoid robotComputer scienceTransfer of learningHuman–computer interactionSmoothnessSimulationArtificial intelligence

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