首页 /研究 /Enforcing Human-like Kinematics in Dexterous Piano Playing via Adversarial Posture Regularization
MANIPULATION

Enforcing Human-like Kinematics in Dexterous Piano Playing via Adversarial Posture Regularization

Bin Qiu, Yanming Shao, Guanyu Cai, Yao Mu

发表年份
2026
访问权限
开放获取

摘要

Reinforcement learning can train bimanual dexterous hands to play piano in physics simulation with high note accuracy, but for high-DoF dexterous hands, relying solely on task rewards or IK inversion often leads to unnatural postures and joint overextension. We propose \textit{Adversarial Posture Regularization (APR)}. It avoids expensive, song-aligned expert demonstration data and instead uses a small amount of casual human playing data. By matching the distribution of the posture of the policy with the human prior through an adversarial objective, APR encourages more human-like hand shapes. Meanwhile, we collect and release unstructured hand motion data of piano playing using a consumer-grade Meta Quest 3, and retarget the key motion information to the Shadow Hand. Finally, we achieve significantly better performance than prior methods on all three human-likeness metrics (cPSI, BSE, and FAC) as well as in visual quality. Project repository: https://github.com/APRProject/APRPianist.

关键词

cs.RO

相关论文

查看 MANIPULATION 分类全部论文