Papers

3

Total Citations

120

H-Index

3

About

Wingo Sai‐Keung Wong is a computer scientist whose research centers on interactive computer graphics, collision detection, and virtual reality. His most significant contribution is the development of RECODE, an innovative image-based collision detection algorithm that revolutionized how virtual objects interact in simulated environments. Unlike traditional geometric object-space interference tests, RECODE leverages image-space approaches to efficiently detect collisions, making it particularly valuable for 3D motion simulations, robotics, and VR applications. This foundational work has accumulated over 120 citations across multiple publications, demonstrating its lasting influence on the field. Wong's algorithm addresses a fundamental challenge in computer graphics: enabling realistic, real-time object interactions without excessive computational overhead. His research has practical implications for game development, virtual prototyping, and robotic path planning, where accurate collision detection is critical. By pioneering image-based methods, Wong has provided the graphics community with an alternative to purely geometric approaches, inspiring subsequent work in GPU-accelerated collision detection and spatial partitioning techniques. His contributions continue to inform modern interactive systems that require fast, reliable object interaction handling.

Research Focus

Key Achievements

3
H-Index
3
Papers
120
Total Citations
40
Avg Citations/Paper
🏆 Most Cited Paper
RECODE: an image-based collision detection algorithm
79 citations · 1999
📈 Most Prolific Year: 1999 (2 Papers)
🤝 Key Collaborators: 2
🏛 Institutions: Institute and Academy of Multimedia, Hong Kong University of Science and Technology

Top Papers

  1. 1
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  3. 3

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 23 days ago