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RECODE: an image‐based collision detection algorithm

George Baciu, Wingo Sai‐Keung Wong, Hanqiu Sun

Year
1999
Citations
18

Abstract

Object interactions are ubiquitous in interactive computer graphics, 3D object motion simulations, virtual reality and robotics applications. Most collision detection algorithms are based on geometrical object-space interference tests. Some algorithms have employed an image-space approach to the collision detection problem. In this paper we demonstrate an image-space collision detection process that allows substantial computational savings during the image-space interference test. This approach makes efficient use of the graphics rendering hardware for real-time complex object interactions. Copyright © 1999 John Wiley & Sons, Ltd.

Keywords

Computer scienceCollision detectionRendering (computer graphics)Artificial intelligenceComputer graphicsCollisionComputer visionComputer graphics (images)GraphicsVirtual image

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