Detecting and segmenting objects for mobile manipulation
Radu Bogdan Rusu, Andreas Holzbach, Michael Beetz, Gary Bradski
- 发表年份
- 2009
- 引用次数
- 104
摘要
This paper proposes a novel 3D scene interpretation approach for robots in mobile manipulation scenarios using a set of 3D point features (Fast Point Feature Histograms) and probabilistic graphical methods (Conditional Random Fields). Our system uses real time stereo with textured light to obtain dense depth maps in the robot's manipulators working space. For the purposes of manipulation, we want to interpret the planar supporting surfaces of the scene, recognize and segment the object classes into their primitive parts in 6 degrees of freedom (6DOF) so that the robot knows what it is attempting to use and where it may be handled. The scene interpretation algorithm uses a two-layer classification scheme: (i) we estimate Fast Point Feature Histograms (FPFH) as local 3D point features to segment the objects of interest into geometric primitives; and (ii) we learn and categorize object classes using a novel Global Fast Point Feature Histogram (GFPFH) scheme which uses the previously estimated primitives at each point. To show the validity of our approach, we analyze the proposed system for the problem of recognizing the object class of 20 objects in 500 table settings scenarios. Our algorithm identifies the planar surfaces, decomposes the scene and objects into geometric primitives with 98.27% accuracy and uses the geometric primitives to identify the object's class with an accuracy of 96.69%.
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