Sebastian Starke
Papers
4
Total Citations
177
H-Index
4
About
Sebastian Starke is a leading researcher at the intersection of robotics and computer animation, specializing in inverse kinematics (IK), full-body motion generation, and evolutionary optimization. His major contributions lie in developing fast, flexible algorithms that solve complex kinematic problems for highly articulated systems—from humanoid robots to dexterous multi-finger hands. Starke pioneered the use of memetic evolutionary algorithms that hybridize global search with local refinement, enabling real-time solutions for fully constrained IK tasks with multiple end effectors and custom cost functions. His work on multi-objective evolutionary IK has been particularly influential, allowing simultaneous optimization of competing goals like reachability, joint limits, and collision avoidance. With over 177 citations across his most-cited papers, Starke’s research has directly advanced capabilities in dual-arm manipulation, full-body humanoid control, and character animation. His 2018 paper on memetic evolution for generic full-body IK remains a foundational reference, demonstrating how evolutionary computation can achieve the speed and robustness needed for practical robotic and animation applications.
Research Focus
Key Achievements
Top Papers
- 1
- 2Cost Functions to Specify Full-Body Motion and Multi-Goal Manipulation Tasks43 citations · 2018
- 3
- 4A memetic evolutionary algorithm for real-time articulated kinematic motion15 citations · 2017