Accelerating Interactive Human-like Manipulation Learning with GPU-based Simulation and High-quality Demonstrations
Malte Mosbach, Kara Moraw, Sven Behnke
- Year
- 2022
- Access
- Open access
Abstract
Dexterous manipulation with anthropomorphic robot hands remains a challenging problem in robotics because of the high-dimensional state and action spaces and complex contacts. Nevertheless, skillful closed-loop manipulation is required to enable humanoid robots to operate in unstructured real-world environments. Reinforcement learning (RL) has traditionally imposed enormous interaction data requirements for optimizing such complex control problems. We introduce a new framework that leverages recent advances in GPU-based simulation along with the strength of imitation learning in guiding policy search towards promising behaviors to make RL training feasible in these domains. To this end, we present an immersive virtual reality teleoperation interface designed for interactive human-like manipulation on contact rich tasks and a suite of manipulation environments inspired by tasks of daily living. Finally, we demonstrate the complementary strengths of massively parallel RL and imitation learning, yielding robust and natural behaviors. Videos of trained policies, our source code, and the collected demonstration datasets are available at https://maltemosbach.github.io/interactive_ human_like_manipulation/.
Keywords
Related papers
The Uncanny Valley [From the Field]
Masahiro Mori, Karl F. MacDorman, Norri Kageki
2012
Measurement Instruments for the Anthropomorphism, Animacy, Likeability, Perceived Intelligence, and Perceived Safety of Robots
Christoph Bartneck, Dana Kulić, Elizabeth A. Croft +1 more
2008
The development of Honda humanoid robot
Kazuo Hirai, Masato Hirose, Y. Haikawa +1 more
2002
A Meta-Analysis of Factors Affecting Trust in Human-Robot Interaction
Peter A. Hancock, Deborah R. Billings, Kristin E. Schaefer +3 more
2011