Hong Sheng Geng
Papers
1
Total Citations
2
H-Index
1
About
Hong Sheng Geng is a researcher whose work sits at the intersection of robotics and web-based visualization technologies. His primary research area focuses on leveraging modern web standards to create accessible, plug-in-free 3D simulations for robotic systems. His most cited paper, "Research on Motion Simulation for Robot Based on WebGL" (2013), pioneered the use of HTML5 and WebGL to build interactive 3D robotic models, eliminating the need for third-party components. By integrating 3D modeling software like Remo3D, Geng demonstrated how geometric robot links could be dynamically simulated directly in a web browser—a significant step toward democratizing robotics education and prototyping. Though his citation count (2) is modest, this work anticipated the broader industry shift toward browser-based engineering tools. Geng’s contributions are particularly relevant for students and researchers exploring lightweight, cross-platform solutions for robotic visualization, offering a foundation for modern web-based simulation platforms that require no specialized hardware or software installations.
Research Focus
Key Achievements
Top Papers
- 1Research on Motion Simulation for Robot Based on WebGL2 citations · 2013