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On the Problem of Covering a 3-D Terrain

Eduard Eiben, Isuru S. Godage, Iyad Kanj, Ge Xia

Year
2020
Citations
2
Access
Open access

Abstract

We study the problem of covering a 3-dimensional terrain by a sweeping robot that is equipped with a camera. We model the terrain as a mesh in a way that captures the elevation levels of the terrain; this enables a graph-theoretic formulation of the problem in which the underlying graph is a weighted plane graph. We show that the associated graph problem is NP-hard, and that it admits a polynomial time approximation scheme (PTAS). Finally, we implement two heuristic algorithms based on greedy approaches and report our findings.

Keywords

TerrainGraphHeuristicComputer scienceGreedy algorithmMathematical optimizationScheme (mathematics)RobotApproximation algorithmTheoretical computer science

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