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Human-computer interaction for virtual-real fusion

Jianhua Tao, Jiangtao Gong, Nan Gao, Siwei Fu, Shan Liang, Chun Yu

Year
2023
Citations
15
Access
Open access

Abstract

面向虚实融合的人机交互涉及计算机科学、认知心理学、人机工程学、多媒体技术和虚拟现实等领域,旨在提高人机交互的效率,同时响应人类认知与情感的需求,在办公教育、机器人和虚拟/增强现实设备中都有广泛应用。本文从人机交互涉及感知计算、人与机器人交互及协同、个性化人机对话和数据可视化等4个维度系统阐述面向虚实融合人机交互的发展现状。对国内外研究现状进行对比,展望未来的发展趋势。本文认为兼具可迁移与个性化的感知计算、具备用户行为深度理解的人机协同、用户自适应的对话系统等是本领域的重要研究方向。;Virtual-real human-computer interaction(VR-HCI) is an interdisciplinary field that encompasses human and computer interactions to address human-related cognitive and emotional needs. This interdisciplinary knowledge integrates domains such as computer science, cognitive psychology, ergonomics, multimedia technology, and virtual reality. With the advancement of big data and artificial intelligence, VR-HCI benefits industries like education, healthcare, robotics, and entertainment, and is increasingly recognized as a key supporting technology for metaverse-related development. In recent years, machine learning-based human cognitive and emotional analysis has evolved, particularly in applications like robotics and wearable interaction devices. As a result, VR-HCI has focused on the challenging issue of creating intelligent and anthropomorphic interaction systems. This literature review examines the growth of VR-HCI from four aspects:perceptual computing, human-machine interaction and coordination, human-computer dialogue interaction, and data visualization. Perceptual computing aims to model human daily life behavior, cognitive processes, and emotional contexts for personalized and efficient human-computer interactions. This discussion covers three perceptual aspects related to pathways, objects, and scenes. Human-machine interaction scenarios involve virtual and real-world integration and perceptual pathways, which are divided into primary perception types:visual-based, sensor-based, and wireless non-contact. Object-based perception is subdivided into personal and group contexts, while scene-based perception is subdivided into physical behavior and cognitive contexts. Human-machine interaction primarily encompasses technical disciplines such as mechanical and electrical engineering, computer and control science, artificial intelligence, and other related arts or humanistic disciplines like psychology and design. Human-robot interaction can be categorized by functional mechanisms into 1) collaborative operation robots, 2) service and assistance robots, and 3) social, entertainment, and educational robots. Key modules in human-computer dialogue interaction systems include speech recognition, speaker recognition, dialogue system, and speech synthesis. The level of intelligence in these interaction systems can be further enhanced by considering users' inherent characteristics, such as speech pronunciation, preferences, emotions, and other attributes. For human-machine interaction, it mainly involves technical disciplines in relevant to mechanical and electrical engineering, computer and control science, and artificial intelligence, as well as other related arts or humanistic disciplines like psychology and design. Humans-robots interaction can be segmented into three categories in terms of its functional mechanism:1) collaborative operation robots, 2) service and assistance robots, and 3) social, entertainment and educational robots. For human-computer dialogue interaction, the system consists of such key modules like speech recognition, speaker recognition, dialogue system, and speech synthesis. The microphone sensor can pick up the speech signal, which is then converted to text information through the speech recognition module. The dialogue system can process the text information, understand the user's intention, and generates a reply. Finally, the speech-synthesized module can convert the reply information into speech information, completing the interaction process. In recent years, the level of intelligence of the interaction system can be further improved by combining users' inherent characteristics such as speech pronunciation, preferences, emotions, and other characteristics, optimizing

Keywords

Human–computer interactionComputer scienceWearable computerVirtual realityPerceptionCognitionCognitive architectureRoboticsHuman–robot interactionMetaverse

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