SWARM
Distributed pursuit-evasion game : Evaluation of some communication schemes
Alberto Speranzon, Karl Henrik Johansson
- 发表年份
- 2003
- 引用次数
- 2
摘要
A probabilistic pursuit.evasion game from the literature is used as an example to study constrained communication in multi-robot systems. Communication protocols based on time-triggered and event-triggered synchronization schemes are considered. It is shown that by limiting the communication to events when the probabilistic map derived by the individual pursuers contain new information, as measured through their map entropy, the utilization of the communication link can be considerably improved compared to conventional time-triggered communication.
关键词
Probabilistic logicPursuit-evasionEvasion (ethics)Computer scienceSynchronization (alternating current)LimitingCommunications systemDistributed computingComputer networkArtificial intelligence
相关论文
OTHER
📊 26,957 引用
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
PERCEPTION
📊 22,245 引用
Artificial intelligence: a modern approach
1995
OTHER
📊 18,993 引用
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
SWARM
📊 14,853 引用
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002