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Imitation Learning: Progress, Taxonomies and Challenges

Boyuan Zheng, Sunny Verma, Jianlong Zhou, Ivor W. Tsang, Fang Chen

发表年份
2021
引用次数
10
访问权限
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摘要

Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving, robotic simulations and object manipulation. However, this replicating process could be problematic, such as the performance is highly dependent on the demonstration quality, and most trained agents are limited to perform well in task-specific environments. In this survey, we provide a systematic review on imitation learning. We first introduce the background knowledge from development history and preliminaries, followed by presenting different taxonomies within Imitation Learning and key milestones of the field. We then detail challenges in learning strategies and present research opportunities with learning policy from suboptimal demonstration, voice instructions and other associated optimization schemes.

关键词

ImitationComputer scienceTask (project management)Process (computing)Field (mathematics)Quality (philosophy)Human–computer interactionObject (grammar)Artificial intelligenceReplicate

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