Rasmus Palm

IT University of Copenhagen

Papers

3

Total Citations

44

H-Index

3

About

Rasmus Palm is a researcher at the intersection of artificial intelligence, procedural content generation, and evolutionary robotics. His primary contributions lie in developing intelligent systems that can adapt to user needs and recover from damage autonomously. Palm's most influential work, "Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error" (2020, 27 citations), introduces a novel method for dynamic difficulty adjustment in games. Unlike traditional approaches that modify limited features like opponent strength, Palm's technique uses intelligent trial-and-error to rapidly generate game levels tailored to individual players, maximizing engagement with minimal computational overhead. This work has significant implications for personalized gaming experiences. In a related study (9 citations), he further refines this approach, demonstrating its efficiency in real-world game design. Palm has also ventured into evolutionary robotics with "Severe damage recovery in evolving soft robots through differentiable programming" (2022, 8 citations), where he applies differentiable programming to enable soft robots to recover from severe structural damage. This cross-disciplinary work showcases his ability to bridge AI, robotics, and user-centric design, making him a notable figure in adaptive systems research.

Research Focus

Key Achievements

3
H-Index
3
Papers
44
Total Citations
15
Avg Citations/Paper
🏆 Most Cited Paper
Finding Game Levels with the Right Difficulty in a Few Trials through\n Intelligent Trial-and-Error
27 citations · 2020
📈 Most Prolific Year: 2020 (2 Papers)
🤝 Key Collaborators: 7
🏛 Institutions: IT University of Copenhagen

Top Papers

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Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago