Ismar Frango Silveira
Papers
2
Total Citations
21
H-Index
2
About
Ismar Frango Silveira is a leading voice in computing education, whose work bridges the gap between abstract programming concepts and tangible, playful learning. His research focuses on the development of computational thinking, the effective use of educational robotics, and innovative strategies for teaching programming fundamentals. A standout contribution is his 2022 study, “Evaluation of Computational Thinking using four educational robots with primary school students in Peru,” which has garnered 18 citations for its rigorous, comparative analysis of how different robotic platforms foster essential cognitive skills in young learners. This work provides critical evidence for educators integrating robotics into K-12 curricula. Earlier, Silveira addressed a persistent challenge in higher education in his 2015 paper, “Uso de Scratch y Lego Mindstorms como Apoyo a la Docencia en Fundamentos de Programación,” demonstrating how tools like Scratch and Lego Mindstorms can dramatically reduce failure rates in introductory programming courses by making code tangible and engaging. Through these contributions, Silveira has shaped both pedagogical theory and classroom practice, offering concrete, research-backed pathways to make computing accessible and exciting for students from primary school through university.
Research Focus
Key Achievements
Top Papers
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