Eric Frank

Tufts University

Papers

1

Total Citations

20

H-Index

1

About

Eric Frank’s research lies at the intersection of computational thinking, tangible learning, and mathematics education, with a particular focus on how physical and digital tools can be integrated to deepen students’ geometric understanding. His most cited work, “Teachers’ Perspectives on the Intertwining of Tangible and Digital Modes of Activity with a Drawing Robot for Geometry” (2020, 20 citations), introduces the GeomBot—a drawing robot that revives Seymour Papert’s vision of a robotic turtle while blending it with the accessibility of Scratch programming. Through action research with teachers, Frank explores how this hybrid tool supports embodied, iterative engagement with geometry concepts. His contributions are notable for bridging the gap between constructionist theory and classroom practice, offering educators a concrete, research-backed model for integrating programmable robotics into mathematics instruction. Frank’s work is particularly impactful for its emphasis on teacher perspectives, ensuring that technological innovations are grounded in real pedagogical needs. By reimagining the Turtle Geometry tradition for modern classrooms, he provides a compelling pathway for making abstract geometric ideas tangible, collaborative, and computationally rich.

Research Focus

Key Achievements

1
H-Index
1
Papers
20
Total Citations
20
Avg Citations/Paper
🏆 Most Cited Paper
Teachers’ Perspectives on the Intertwining of Tangible and Digital Modes of Activity with a Drawing Robot for Geometry
20 citations · 2020
📈 Most Prolific Year: 2020 (1 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: Tufts University

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
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