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Sim-Grasp: Learning 6-DOF Grasp Policies for Cluttered Environments Using a Synthetic Benchmark

Juncheng Li, David J. Cappelleri

Year
2024
Citations
6

Abstract

In this letter, we present <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Sim-Grasp</i>, a robust 6-DOF two-finger grasping system that integrates advanced language models for enhanced object manipulation in cluttered environments. We introduce the Sim-Grasp-Dataset, which includes 1,550 objects across 500 scenarios with 7.9 million annotated labels, and develop <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Sim-GraspNet</i> to generate grasp poses from point clouds. The <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Sim-Grasp-Polices</i> achieve grasping success rates of 97.14% for single objects and 87.43% and 83.33% for mixed clutter scenarios of Levels 1–2 and Levels 3–4 objects, respectively. By incorporating language models for target identification through text and box prompts, <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Sim-Grasp</i> enables both object-agnostic and target picking, pushing the boundaries of intelligent robotic systems.

Keywords

GRASPBenchmark (surveying)Computer scienceArtificial intelligenceComputer visionHuman–computer interactionGeographyCartographySoftware engineering

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