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Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos

Linyi Jin, Richard P. Tucker, Zhengqi Li, David F. Fouhey, Noah Snavely, Aleksander Hołyński

Year
2025
Citations
6

Abstract

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly supervising methods for recovering 3D motion remains challenging due to the fundamental difficulty of obtaining ground truth annotations. We present a system for mining high-quality 4D reconstructions from internet stereoscopic, wide-angle videos. Our system fuses and filters the outputs of camera pose estimation, stereo depth estimation, and temporal tracking methods into high-quality dynamic 3D reconstructions. We use this method to generate large-scale data in the form of world-consistent, pseudo-metric 3D point clouds with long-term motion trajectories. We demonstrate the utility of this data by training a variant of DUSt3R to predict structure and 3D motion from real-world image pairs, showing that training on our reconstructed data enables generalization to diverse real-world scenes. Project page and data at https://stereo4d.github.io

Keywords

Computer scienceInternet of ThingsArtificial intelligenceThe InternetComputer visionComputer graphics (images)World Wide Web

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