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Implementation of vision-based planar grasp planning

Kevin G. Stanley, Q. M. Jonathan Wu, W.A. Gruver

Year
2000
Citations
12

Abstract

This research describes the implementation of a vision-based algorithm that is capable of rapidly determining robotic grasp points for planar objects. A representation of the target and a quadtree expansion generate candidate grasps that are compared using a cost function. The approach returns the first acceptable grasp point at a given tree resolution. The system has an execution time on the order of seconds and it is suitable for a large number of planar or near planar objects.

Keywords

GRASPPlanarQuadtreeComputer scienceComputer visionPoint (geometry)Representation (politics)Artificial intelligenceFunction (biology)Computer graphics (images)

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