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Roadmap-based motion planning in dynamic environments

J.P. van den Berg, M.H. Overmars

Year
2005
Citations
30

Abstract

In this paper a new method is presented for motion planning in dynamic environments, that is, finding a trajectory for a robot in a scene consisting of both static and dynamic, moving obstacles. We propose a practical algorithm based on a roadmap that is created for the static part of the scene. On this roadmap an approximate time-optimal trajectory from a start to a goal configuration is computed, such that the robot does not collide with any moving obstacle. The trajectory is found by performing a search for a shortest path on an implicit grid in state-time space. The approach is applicable to any robot type in configuration spaces with any dimension, and the motions of the dynamic obstacles are unconstrained, as long as they are known beforehand. The approach has been implemented for a free-flying robot in a three-dimensional workspace and experiments show that the method achieves interactive performance in complex environments.

Keywords

WorkspaceRobotMotion planningComputer scienceTrajectoryObstacleDimension (graph theory)GridMotion (physics)Path (computing)

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