LOCOMOTION
Evolving robust gaits with AIBO
Gregory S. Hornby, S. Takamura, Jun Yokono, O. Hanagata, Tomoyuki Yamamoto, Masahiro Fujita
- Year
- 2002
- Citations
- 125
Abstract
An evolutionary algorithm is used to evolve gaits with the Sony entertainment robot, AIBO. All processing is handled by the robot's on-board computer with individuals evaluated using the robot's hardware. By sculpting the experimental environment, we increase the robustness to different surface types and different AIBOs. Evolved gaits are faster than those created by hand. Using this technique we evolve a gait used in the consumer version of AIBO.
Keywords
Computer scienceRobustness (evolution)
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