A Multi-View 3D Telepresence System for XR Robot Teleoperation
Enes Ulas Dincer, Manuel Zaremski, Alexandra Nick, Elias Wucher, Barbara Deml, Gerhard Neumann
- Year
- 2026
- Access
- Open access
Abstract
Robot teleoperation is critical for applications such as remote maintenance, fleet robotics, search and rescue, and data collection for robot learning. Effective teleoperation requires intuitive 3D visualization with reliable depth cues, which conventional screen-based interfaces often fail to provide. We introduce a multi-view VR telepresence system that (1) fuses geometry from three cameras to produce GPU-accelerated point-cloud rendering on standalone VR hardware, and (2) integrates a wrist-mounted RGB stream to provide high-resolution local detail where point-cloud accuracy is limited. Our pipeline supports real-time rendering of approximately 75k points on the Meta Quest 3. A within-subject study was conducted with 31 participants to compare our system to other visualisation modalities, such as RGB streams, a projection of stereo-vision directly in the VR device and point clouds without providing additional RGB information. Across three different teleoperated manipulation tasks, we measured task success, completion time, perceived workload, and usability. Our system achieved the best overall performance, while the Point Cloud modality without RGB also outperforming the RGB streams and OpenTeleVision. These results show that combining global 3D structure with localized high-resolution detail substantially improves telepresence for manipulation and provides a strong foundation for next-generation robot teleoperation systems.
Keywords
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