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Integrating OpenPose for Proactive Human–Robot Interaction Through Upper-Body Pose Recognition

Shih-Huan Tseng, Cheng-En Shiue, Hsiu‐Ping Yueh

发表年份
2025
引用次数
1
访问权限
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摘要

This paper introduces a novel system that utilizes OpenPose for skeleton estimation to enable a tabletop robot to interact with humans proactively. By accurately recognizing upper-body poses based on the skeleton information, the robot autonomously approaches individuals and initiates conversations. The contributions of this paper can be summarized into three main features. Firstly, we conducted a comprehensive data collection process, capturing five different table-front poses: looking down, looking at the screen, looking at the robot, resting the head on hands, and stretching both hands. These poses were selected to represent common interaction scenarios. Secondly, we designed the robot’s dialog content and movement patterns to correspond with the identified table-front poses. By aligning the robot’s responses with the specific pose, we aimed to create a more engaging and intuitive interaction experience for users. Finally, we performed an extensive evaluation by exploring the performance of three classification models—non-linear Support Vector Machine (SVM), Artificial Neural Network (ANN), and convolutional neural network (CNN)—for accurately recognizing table-front poses. We used an Asus Zenbo Junior robot to acquire images and leveraged OpenPose to extract 12 upper-body skeleton points as input for training the classification models. The experimental results indicate that the ANN model outperformed the other models, demonstrating its effectiveness in pose recognition. Overall, the proposed system not only showcases the potential of utilizing OpenPose for proactive human–robot interaction but also demonstrates its real-world applicability. By combining advanced pose recognition techniques with carefully designed dialog and movement patterns, the tabletop robot successfully engages with humans in a proactive manner.

关键词

Human–robot interactionComputer scienceArtificial intelligenceRobotComputer visionPoseHuman–computer interaction

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