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Learning to role-switch in multi-robot systems

Eric Martinson, Ronald C. Arkin

发表年份
2004
引用次数
41

摘要

We present an approach that uses Q-learning on individual robotic agents, for coordinating a mission-tasked team of robots in a complex scenario. To reduce the size of the state space, actions are grouped into sets of related behaviors called roles and represented as behavioral assemblages. A role is a finite state automata such as Forager, where the behaviors and their sequencing for finding objects, collecting them, and returning them are already encoded and do not have to be re-learned. Each robot starts out with the same set of possible roles to play, the same perceptual hardware for coordination, and no contact other than perception regarding other members of the team. Over the course of training, a team of Q-learning robots will converge to solutions that best the performance of a well-designed handcrafted homogeneous team.

关键词

RobotPerceptionSet (abstract data type)AutomatonComputer scienceHuman–computer interactionFinite-state machineArtificial intelligenceState spaceState (computer science)

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