首页 /研究 /Sample-Efficient Learning to Solve a Real-World Labyrinth Game Using Data-Augmented Model-Based Reinforcement Learning
LEARNING

Sample-Efficient Learning to Solve a Real-World Labyrinth Game Using Data-Augmented Model-Based Reinforcement Learning

Thomas Bi, Raffaello D'Andrea

发表年份
2023
访问权限
开放获取

摘要

Motivated by the challenge of achieving rapid learning in physical environments, this paper presents the development and training of a robotic system designed to navigate and solve a labyrinth game using model-based reinforcement learning techniques. The method involves extracting low-dimensional observations from camera images, along with a cropped and rectified image patch centered on the current position within the labyrinth, providing valuable information about the labyrinth layout. The learning of a control policy is performed purely on the physical system using model-based reinforcement learning, where the progress along the labyrinth's path serves as a reward signal. Additionally, we exploit the system's inherent symmetries to augment the training data. Consequently, our approach learns to successfully solve a popular real-world labyrinth game in record time, with only 5 hours of real-world training data.

关键词

cs.ROcs.AI

相关论文

查看 LEARNING 分类全部论文