Takato Mizuho

The University of Tokyo, CyberAgent (Japan)

Papers

3

Total Citations

12

H-Index

3

About

Takato Mizuho explores the intersection of virtual reality, human cognition, and human-agent interaction, with a focus on how digital representations shape perception and memory. His work investigates the psychological effects of avatar anthropomorphism in VR, demonstrating that changes in bodily awareness can distort time estimation—a finding with implications for immersive experience design and interoceptive research. In applied settings, Mizuho examines how the appearance and modality of virtual agents influence audience memory, testing whether multiple avatars enhance recall in remote education and asynchronous lectures. His field study in a grocery store further extends this line of inquiry, comparing physical robots and virtual agents to determine how modality and variability affect customer memory of promotional content. Though early in his career, Mizuho’s research has already garnered attention, with his 2023 VR study accumulating 6 citations and his 2024 works on screen-based avatars and multi-agent promotion each receiving 3 citations. By bridging fundamental cognitive science with practical applications in education, retail, and virtual environments, Mizuho is building a reputation for rigorous, interdisciplinary work that informs how we design and interact with digital agents.

Research Focus

Key Achievements

3
H-Index
3
Papers
12
Total Citations
4
Avg Citations/Paper
🏆 Most Cited Paper
Effect of Avatar Anthropomorphism on Bodily Awareness and Time Estimation in Virtual Reality
6 citations · 2023
📈 Most Prolific Year: 2024 (2 Papers)
🤝 Key Collaborators: 6
🏛 Institutions: The University of Tokyo, CyberAgent (Japan)

Top Papers

  1. 1
  2. 2
  3. 3

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 12 days ago