Raimund Dachselt
Papers
4
Total Citations
18
H-Index
2
About
Raimund Dachselt is a leading researcher in human-computer interaction, with a focus on gamification, human-robot interaction, and interactive systems. His work explores how to make complex, repetitive tasks more engaging and accessible through user-centered design. A key contribution is his research on gamifying the manual creation of training data for machine learning, as seen in his 2021 paper "A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning" (7 citations). This work addresses the critical challenge of making data annotation less tedious, directly impacting the development of AI systems like computer vision. Dachselt also investigates user motivation in gamified environments, as in "Achiever or explorer?" (2020, 7 citations), and has contributed to human-robot interaction with "Easy authoring of variable gestural expressions for a humanoid robot" (2014, 2 citations). His research bridges the gap between user experience and emerging technologies, offering practical solutions for improving efficiency and engagement in AI and robotics. With a growing citation impact, Dachselt’s work is essential for students and researchers interested in the intersection of gamification, interactive systems, and human-centered AI.
Research Focus
Key Achievements
Top Papers
- 1
- 2Achiever or explorer?7 citations · 2020
- 3Easy authoring of variable gestural expressions for a humanoid robot2 citations · 2014
- 4Sensors and actuators2 citations · 2021