Meredydd Williams
Papers
1
Total Citations
40
H-Index
1
About
Meredydd Williams is a leading researcher at the intersection of human-computer interaction, child-computer interaction, and emerging technologies, with a particular focus on virtual reality (VR) and its societal implications. His most-cited work, "Children and Virtual Reality: Emerging Possibilities and Challenges" (2017, 40 citations), stands as a foundational piece in understanding how the rapid proliferation of VR—with over 200 million headsets projected by 2020 and a market value exceeding $20 billion—impacts young users. Williams critically examines the opportunities and risks posed by major platforms like PlayStation VR, Oculus Rift, and Google Cardboard, offering essential guidance for designing age-appropriate, safe, and beneficial VR experiences. His contributions have shaped policy discussions and design frameworks, ensuring that as VR becomes mainstream, children’s cognitive, social, and physical well-being remain central. With a career dedicated to bridging technological innovation and ethical responsibility, Williams continues to influence how researchers, developers, and educators approach immersive media for younger audiences.
Research Focus
Key Achievements
Top Papers
- 1Children and Virtual Reality: Emerging Possibilities and Challenges40 citations · 2017