David Conde

Universidade de Vigo

Papers

1

Total Citations

6

H-Index

1

About

David Conde is a leading researcher in digital heritage and geospatial data processing, specializing in the integration of LiDAR technology with real-time graphic engines. His work bridges the gap between raw point cloud data and immersive virtual environments, enabling the high-fidelity digitization of cultural heritage sites. Conde’s most notable contribution is his pioneering approach to transforming LiDAR-derived models into interactive, photorealistic representations within platforms like Unreal Engine 5, as demonstrated in his highly cited 2023 paper on the digitization of the Castro of Santa Trega. This work, which has already garnered 6 citations, showcases his ability to make complex geospatial data accessible for real-time exploration without the computational overhead of rendering dense point clouds. By advancing methodologies for virtual heritage preservation, Conde has provided archaeologists, historians, and digital artists with practical tools for documenting and disseminating cultural landmarks. His research not only enhances the accuracy of digital reconstructions but also democratizes access to heritage sites through immersive, game-engine-based experiences. Conde’s contributions are pivotal for the future of digital conservation and interactive education.

Research Focus

Key Achievements

1
H-Index
1
Papers
6
Total Citations
6
Avg Citations/Paper
🏆 Most Cited Paper
LiDAR Data Processing for Digitization of the Castro of Santa Trega and Integration in Unreal Engine 5
6 citations · 2023
📈 Most Prolific Year: 2023 (1 Papers)
🤝 Key Collaborators: 4
🏛 Institutions: Universidade de Vigo

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
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