Alexandre Elsig

ETH Zurich

Papers

2

Total Citations

14

H-Index

2

About

Alexandre Elsig is a researcher pushing the boundaries of 3D computer vision in challenging environments, with a primary focus on underwater scene reconstruction. His most significant contribution is the development of **WaterSplatting**, a novel method that adapts 3D Gaussian Splatting—a fast, state-of-the-art rendering technique—for use in aquatic settings. Traditional volumetric methods like NeRF can model underwater scenes but are notoriously slow. Elsig’s work overcomes this by enabling rapid, high-quality 3D reconstruction while simultaneously modeling the water medium itself, a critical factor for clarity and accuracy. His 2025 paper on the topic has already garnered **12 citations**, signaling strong early impact in the field. This research has direct applications for naval robotics, autonomous underwater vehicles, and immersive VR experiences. By bridging the gap between speed and fidelity, Elsig is making real-time underwater 3D reconstruction a practical reality, opening new possibilities for exploration and simulation in one of the most difficult visual domains.

Research Focus

Key Achievements

2
H-Index
2
Papers
14
Total Citations
7
Avg Citations/Paper
🏆 Most Cited Paper
WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting
12 citations · 2025
📈 Most Prolific Year: 2025 (1 Papers)
🤝 Key Collaborators: 4
🏛 Institutions: ETH Zurich

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago