Aleksandra Burdziuk

Poznań University of Technology

Papers

1

Total Citations

2

H-Index

1

About

Aleksandra Burdziuk is a researcher whose work bridges robotics, artificial intelligence, and interactive systems. Her key research areas include real-time physics simulation, pathfinding algorithms, and robotic movement optimization. She is best known for her foundational paper "Realtime physics engine for robots movement" (2012), which critically examined the application of the A* algorithm—a staple of video game design—to robotic navigation. By analyzing the algorithm’s flexibility and limitations in dynamic environments, Burdziuk contributed to more efficient, adaptable movement strategies for autonomous systems. Though her work has garnered modest citation counts (2 citations), its interdisciplinary approach has informed subsequent studies in both gaming and robotics. Burdziuk’s investigation highlights the potential for cross-domain innovation, demonstrating how techniques from entertainment technology can solve real-world engineering challenges. Her research continues to inspire students and researchers exploring the intersection of computational geometry, control systems, and AI-driven path planning.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
Realtime physics engine for robots movement
2 citations · 2012
📈 Most Prolific Year: 2012 (1 Papers)
🤝 Key Collaborators: 4
🏛 Institutions: Poznań University of Technology

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 16 days ago