The Essence of VR
Michael Heim
- Year
- 1994
- Citations
- 3
Abstract
The chapter seeks to define virtual reality. It looks into seven elements that constitute the term. Simulation refers to the modern computer graphics and sound effects that can create such a high degree of realism. Interaction refers to electronic representations that people perceive as virtual reality by their interacts with with them. Artificiality refers to a world that is largely of human construct. Immersion refers to the computer-generated sensations to which a man can immerse his sensory perceptions to simulate reality. Telepresence refers to the capacity of computer technology to replace human presence by robotic presence. Full-body immersion refers to the latest technology that allows human body to interact with graphics on a computer screen. Networked communications refers to communication that can go beyond verbal or body language to take on magical, alchemical properties. A virtual-world maker might conjure up hitherto unheard-of mixtures of sight, sound, and motion.
Keywords
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