Home /Research /Using Deep Reinforcement Learning for Navigation in Simulated Hallways
LEARNING

Using Deep Reinforcement Learning for Navigation in Simulated Hallways

Gonçalo Leão, Filipe Almeida, Emanuel Trigo, Henrique Ferreira, Armando Sousa, Luís Paulo Reis

Year
2023
Citations
3

Abstract

Reinforcement Learning (RL) is a well-suited paradigm to train robots since it does not require any previous information or database to train an agent. This paper explores using Deep Reinforcement Learning (DRL) to train a robot to navigate in maps containing different sorts of obstacles and which emulate hallways. Training and testing were performed using the Flatland 2D simulator and a Deep Q-Network (DQN) provided by OpenAI gym. Different sets of maps were used for training and testing. The experiments illustrate how well the robot is able to navigate in maps distinct from the ones used for training by learning new behaviours (namely following walls) and highlight the key challenges when solving this task using DRL, including the appropriate definition of the state space and reward function, as well as of the stopping criteria during training.

Keywords

Reinforcement learningComputer scienceRobotTask (project management)Artificial intelligenceState spaceFunction (biology)Key (lock)State (computer science)Reinforcement

Related papers

Browse all LEARNING papers