OTHER
Learning a visual task by genetic programming
P. Chongistitvatana, Jumpol Polvichai
- Year
- 2002
- Citations
- 5
Abstract
This work describes a hand-eye system that can learn from its experience. The task is to visually guide the hand to reach a target while avoiding obstacles. The motion planning problem is solved by genetic programming. The system learns the forward kinematics by building a lookup table and uses it in the simulation run to generate robot programs that perform the task. The genetically created programs are validated by the actual runs on the robot.
Keywords
Computer scienceTask (project management)Genetic programmingTable (database)Programming by demonstrationArtificial intelligenceRobotGenetic algorithmKinematicsHuman–computer interaction
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