Multiagent Reinforcement Learning with Regret Matching for Robot Soccer
Qiang Liu, Jiachen Ma, Wei Xie
- Year
- 2013
- Citations
- 5
- Access
- Open access
Abstract
This paper proposes a novel multiagent reinforcement learning (MARL) algorithm Nash-<svg style="vertical-align:-1.90608pt;width:13.175px;" id="M1" height="14.3125" version="1.1" viewBox="0 0 13.175 14.3125" width="13.175" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(.017,-0,0,-.017,.062,11.4)"><path id="x1D444" d="M745 361q0 -134 -83.5 -233t-214.5 -130l16 -11q97 -67 250 -132l-8 -23q-76 3 -131 16q-81 19 -242 125l-20 13q-129 8 -209 91t-80 208q0 160 116 271t289 111q136 0 226.5 -83t90.5 -223zM645 356q0 127 -57.5 201.5t-169.5 74.5q-126 0 -210.5 -104.5t-84.5 -248.5
q0 -97 46 -166.5t129 -87.5l84 15l29 -19q104 21 169 121.5t65 213.5z" /></g> </svg> learning with regret matching, in which regret matching is used to speed up the well-known MARL algorithm Nash-<svg style="vertical-align:-1.90608pt;width:13.175px;" id="M2" height="14.3125" version="1.1" viewBox="0 0 13.175 14.3125" width="13.175" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(.017,-0,0,-.017,.062,11.4)"><use xlink:href="#x1D444"/></g> </svg> learning. It is critical that choosing a suitable strategy for action selection to harmonize the relation between exploration and exploitation to enhance the ability of online learning for Nash-<svg style="vertical-align:-1.90608pt;width:13.175px;" id="M3" height="14.3125" version="1.1" viewBox="0 0 13.175 14.3125" width="13.175" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(.017,-0,0,-.017,.062,11.4)"><use xlink:href="#x1D444"/></g> </svg> learning. In Markov Game the joint action of agents adopting regret matching algorithm can converge to a group of points of no-regret that can be viewed as coarse correlated equilibrium which includes Nash equilibrium in essence. It is can be inferred that regret matching can guide exploration of the state-action space so that the rate of convergence of Nash-<svg style="vertical-align:-1.90608pt;width:13.175px;" id="M4" height="14.3125" version="1.1" viewBox="0 0 13.175 14.3125" width="13.175" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(.017,-0,0,-.017,.062,11.4)"><use xlink:href="#x1D444"/></g> </svg> learning algorithm can be increased. Simulation results on robot soccer validate that compared to original Nash-<svg style="vertical-align:-1.90608pt;width:13.175px;" id="M5" height="14.3125" version="1.1" viewBox="0 0 13.175 14.3125" width="13.175" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(.017,-0,0,-.017,.062,11.4)"><use xlink:href="#x1D444"/></g> </svg> learning algorithm, the use of regret matching during the learning phase of Nash-<svg style="vertical-align:-1.90608pt;width:13.175px;" id="M6" height="14.3125" version="1.1" viewBox="0 0 13.175 14.3125" width="13.175" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(.017,-0,0,-.017,.062,11.4)"><use xlink:href="#x1D444"/></g> </svg> learning has excellent ability of online learning and results in significant performance in terms of scores, average reward and policy convergence.
Keywords
Related papers
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Fractional Differential Equations
Igor Podlubný
2025
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991