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Physics Engine-Based Whole-Hand Haptic Rendering for Sensorimotor Neurorehabilitation

Raphael Rätz, Laura Marchal–Crespo

Year
2023
Citations
5

Abstract

Whole-hand haptic rendering could lead to more naturalistic and intuitive virtual hand-object interactions, which could be especially beneficial for applications such as sensorimotor robotic neurorehabilitation. However, the majority of previously proposed whole-hand haptic rendering algorithms rely on effortful custom implementations or are not suited for the grounded haptic devices often used in neurorehabilitation. Therefore, we suggest a framework for whole-hand haptic rendering based on a readily available physics engine. We employ a bilateral position-position teleoperation framework between a haptic rehabilitation device and a simulated hand avatar with added exercise-specific haptic rendering. Moreover, in consideration of the needs of neurological patients, we introduce an adaptive damping of the haptic device during hand-object interactions for increased stabilization of the patient’s limb. We present the first results of the feasibility of the proposed framework in a haptic rehabilitation exercise. In an ongoing clinical study, the practical application of the presented framework is currently investigated.

Keywords

NeurorehabilitationHaptic technologyComputer scienceRendering (computer graphics)Human–computer interactionPhysics enginePhysical medicine and rehabilitationSimulationComputer graphics (images)Psychology

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