OTHER
Motion in human and machine: A virtual fatigue approach
Veljko Potkonjak, Dragan Kostić, M. Rasic, G.S. Dordaevic
- Year
- 2002
- Citations
- 10
Abstract
Achieving human-like behavior of a robot is a key issue of the paper. Redundancy in the inverse kinematics problem is resolved using a biological analogue. It is shown that by means of "virtual fatigue" functions, it is possible to generate robot movements similar to movements of a human arm subject to muscle fatigue. Analytic method enabling control of robot motions in a human-like fashion is described. An example of an anthropomorphic robot arm performing a screw-driving task illustrates the method.
Keywords
Inverse kinematicsRobotRedundancy (engineering)KinematicsTask (project management)Computer scienceMotion (physics)Artificial intelligenceComputer visionSimulation
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