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Probabilistic location of a populated chessboard using computer vision

Jason Neufeld, Tyson S. Hall

Year
2010
Citations
16

Abstract

Development of autonomic chess-playing robots creates several interesting computer vision problems, including plane calibration and object recognition. Various solutions have been attempted, but most either require a modified chess set or place unreasonable constraints on board conditions and camera angles. A more general solution uses computer vision to automatically determine arbitrary chessboard location and identify chessmen on a standard, unmodified chess set. Although much work has been devoted to probabilistic image recognition in general, this paper presents a novel solution to the specific chessboard location problem that is accurate, less restrictive, and relatively time efficient.

Keywords

Computer scienceComputer visionProbabilistic logicArtificial intelligenceSet (abstract data type)RobotObject (grammar)Cognitive neuroscience of visual object recognitionCalibrationImage (mathematics)

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