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Integrating object and grasp recognition for dynamic scene interpretation

Staffan Ekvall, Danica Kragić

Year
2006
Citations
23

Abstract

Understanding and interpreting dynamic scenes and activities is a very challenging problem. In this paper, we present a system capable of learning robot tasks from demonstration. Classical robot task programming requires an experienced programmer and a lot of tedious work. In contrast, programming by demonstration is a flexible framework that reduces the complexity of programming robot tasks, and allows end-users to demonstrate the tasks instead of writing code. We present our recent steps towards this goal. A system for learning pick-and-place tasks by manually demonstrating them is presented. Each demonstrated task is described by an abstract model involving a set of simple tasks such as what object is moved, where it is moved, and which grasp type was used to move it

Keywords

GRASPComputer scienceProgrammerTask (project management)Programming by demonstrationRobotArtificial intelligenceObject (grammar)Human–computer interactionSet (abstract data type)

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