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GENTORO

Masanori Sugimoto, Toshitaka Ito, Tuan Ngoc Nguyen, Shigenori Inagaki

Year
2009
Citations
30

Abstract

This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. A user study conducted in collaboration with elementary school children and teachers indicates that GENTORO's features can enhance children's embodied participation in, and their level of engagement with, their storytelling activities, and can support children in designing and expressing creative and original stories

Keywords

Embodied cognitionStorytellingAugmented realityHuman–computer interactionComputer scienceSpace (punctuation)RobotMultimediaMixed realityInteractive storytelling

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