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Improvements on action parsing and action interpolation for learning through demonstration

Jeff Lieberman, Cynthia Breazeal

Year
2005
Citations
32

Abstract

Programming humanoid robots with new motor skills through human demonstration is a promising approach to endowing humanoids with new capabilities in a relatively quick and intuitive manner. This paper presents an automated software system to enable our humanoid robot to learn a generalized dexterous motor skill from relatively few demonstrations provided by a human operator wearing a telemetry suit. Movement, end-effector, stereovision, and tactile information are analyzed to automatically segment movement streams along goal-directed boundaries. Further combinatorial selection of subsets of markers allows final episodic boundary selection and time alignment of tasks. The task trials are then analyzed spatially using radial basis functions [RBFs] to interpolate between demonstrations using the position of the target object as the motion blending parameter. A secondary RBF solution, using end-effector paths in the object coordinate frame, provides precise end-effector positioning and orienting relative to the object. Blending of these two solutions is shown to both preserve quality of motion while increasing accuracy and robustness of object manipulation.

Keywords

Computer scienceParsingAction (physics)Interpolation (computer graphics)Artificial intelligenceMachine learning

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