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How Behavior Trees modularize robustness and safety in hybrid systems

Michele Colledanchise, Petter Ögren

Year
2014
Citations
84

Abstract

Behavior Trees (BTs) have become a popular framework for designing controllers of in-game opponents in the computer gaming industry. In this paper, we formalize and analyze the reasons behind the success of the BTs using standard tools of robot control theory, focusing on how properties such as robustness and safety are addressed in a modular way. In particular, we show how these key properties can be traced back to the ideas of subsumption and sequential compositions of robot behaviors. Thus BTs can be seen as a recent addition to a long research effort towards increasing modularity, robustness and safety of robot control software. To illustrate the use of BTs, we provide a set of solutions to example problems.

Keywords

Robustness (evolution)Modular designComputer scienceRobotModularity (biology)Distributed computingSoftware engineeringArtificial intelligenceProgramming language

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