OTHER

Akira Oyama, Hitoshi Takagi, Kazuya Kusaka, Keitaro Horikawa

发表年份
2004
引用次数
3
访问权限
开放获取

摘要

A machine creation laboratory has been performed with creating robots which are called the autonomous robots. This paper describes specific examples of the laboratory which was held by using Lego Mindstorms, and then introduces the outcome of educative effects in engineering education. The purpose of this laboratory is not only the improvement of problem-creation and problem-solving ability but also that of the group activities, the writing reports and the presentations. For example, students experienced that they could create ideas for resolving problems by themselves, discuss the robot mechanism in a group through the laboratory. It can be seen that the use of these robots for engineering education is considerably effective.

关键词

RobotOutcome (game theory)Computer scienceMechanism (biology)Human–computer interactionEducational roboticsGroup (periodic table)Artificial intelligenceEngineeringEngineering management

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