Towards Embedding Dynamic Personas in Interactive Robots: Masquerading Animated Social Kinematic (MASK)
Jeongeun Park, Taemoon Jeong, Taehyun Byun, Seungyoun Shin, Keunjun Choi, Jaewoon Kwon, Taeyoon Lee, Matthew Pan, Sungjoon Choi
- 发表年份
- 2024
- 引用次数
- 3
摘要
This letter presents the design and development of an innovative interactive robotic system to enhance audience engagement using character-like personas. Built upon the foundations of persona-driven dialog agents, this work extends the agent's application to the physical realm, employing robots to provide a more captivating and interactive experience. The proposed system, named the Masquerading Animated Social Kinematic (<sc xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">MASK</small>), leverages an anthropomorphic robot which interacts with guests using non-verbal interactions, including facial expressions and gestures. A behavior generation system based upon a finite-state machine structure effectively conditions robotic behavior to convey distinct personas. The <sc xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">MASK</small> framework integrates a perception engine, a behavior selection engine, and a comprehensive action library to enable real-time, dynamic interactions with minimal human intervention in behavior design. Throughout the user subject studies, we examined whether the users could recognize the intended character in both personality- and film-character-based persona conditions. We conclude by discussing the role of personas in interactive agents and the factors to consider for creating an engaging user experience.
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