VR and GUI based Human-Robot Interaction Behavior Collection for Modeling the Subjective Evaluation of the Interaction Quality
Yoshiaki Mizuchi, Kouichi Iwami, Tetsunari Inamura
- 发表年份
- 2022
- 引用次数
- 3
摘要
Formulating the evaluation criteria for the quality of human-robot interaction (QoHRI) is an important research topic for improving the functions of dialogue systems and interactive social robots. An ideal method for QoHRI evaluation is the subjective evaluation using questionnaires with various human evaluators. However, it is time-consuming and inapplicable for the scoring method for robot competitions and autonomous learning by interactive robots; hence we focus on a data-driven approach that models the evaluation criterion by approximating the subjective evaluation results based on the HRI behavior data. Our first research question is: How can we collect a wide variety of interaction behavior data that include both good- and bad-quality interactions? To collect various interaction data while moderating the QoHRI, we propose a VR and GUI-based interaction generator in which humans and robots can interact with each other, which is the first contribution of this study. To investigate whether the proposed system can cover a wide variety of interactions, we introduce a metric of interaction datasets coverage from the perspective of the subjective evaluation approximation of QoHRI. We validated the usefulness of the proposed system by comparing three datasets in a robot competition domain, which is the second contribution of this study.
关键词
相关论文
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002