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Collision detection and proximity queries

Sunil Hadap, Dave Eberle, Pascal Volino, Stéphane Redon, Christer Ericson

发表年份
2004
引用次数
36

摘要

This course will primarily cover widely accepted and proved methodologies in collision detection. In addition more advanced or recent topics such as continuous collision detection, ADFs, and using graphics hardware will be introduced. When appropriate the methods discussed will be tied to familiar applications such as rigid body and cloth simulation, and will be compared. The course is a good overview for those developing applications in physically based modeling, VR, haptics, and robotics.

关键词

Collision detectionComputer scienceCollisionCover (algebra)GraphicsArtificial intelligenceHuman–computer interactionRoboticsVirtual realityRobot

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