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Robot active touch exploration: constraints and strategies

K.S. Roberts

发表年份
2002
引用次数
56

摘要

The problem of using active touch (haptic) exploration to recognize a 3-D object taken from a known set of models is examined. Two approaches are combined: (1) the use of geometric constraints between components to eliminate interpretations and of interpretation-tree methods for choosing the best active sensing move; and (2) exploratory moves made by tracing continually along the surface of the object (and not through free space). The study is restricted to polyhedra, and a set of geometric constraints tailored for matching components acquired from haptic exploration against components in the models is given. A new constraint using pairs of line segments is presented. A set of active sensing moves, each with an associated cost measure, and strategies for choosing the next move are given.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

关键词

PolyhedronComputer scienceSet (abstract data type)TracingObject (grammar)Constraint (computer-aided design)Matching (statistics)Haptic technologyRobotArtificial intelligence

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